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Product AnalyticsProduct DesignUX DesignGrowth & ExperimentationCase Studies

How Duolingo Uses Gamification and A/B Testing to Drive Language Learning

Jorge MazalHarvard Business Review15 min readJanuary 1, 2023
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Summary

Duolingo runs thousands of A/B tests simultaneously to optimize its gamification mechanics, from streak counts to leaderboards to animated characters. This case study explores how the company's growth team uses experimentation infrastructure, behavioral psychology, and game design to maintain daily active users in the hundreds of millions.

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